If you're partway through the game, you can install this and continue playing. Key differences from the original LOD mod.Works with existing save games. Besides giving better detail, that also means no more distracting transitions when the game switches between qualities. It simply makes the game use the highest quality textures and models at all times and never use the lower quality ones, no matter how far away objects are. That was originally done to achieve good performance on 1997 hardware, but is unnecessary today.This doesn't add or replace anything in the game.
That's when textures and models are blurry and blocky, respectively, at a distance and 'pop' to higher quality versions as you get near. High Detail Modv1.2for Jedi Knight: Dark Forces II & Mysteries of the Sith (1997-98) by LucasArtsThis mod disables unsightly mipmapping and LOD (levels of detail) in all levels of each game. Opening the door you will see 3 containers. Secret 2 - After reaching another fan later in the level, there is a door in front of you. It will assist you along the journey of Kyle Katarn and will lead you to every one of the game's secret areas and show you how to ultimately maximize Kyle's Forc.
This is a complete, step-by-step guide/walkthrough for Star Wars Jedi Knight: Dark Forces II.